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star trek deep space nine - the fallen

"convergence"

files

Text2-Bkgrd2.jpg (399460 bytes)

A custom mission set for Captain Benjamin Sisko, Major Kira Nerys and Lt. Commander Worf

Concept and Story by: Eric C. Reuter and Lewis "Dyre Straits" Turner

Level Design by: Eric C. Reuter

Programming: Ken "Data Cable" Quick

Testers: Barry Lowy, Ken Quick, Lewis Turner, John T. Conte, Marie Rycraft, Ronald Leroux

This page last updated: Wednesday, June 13, 2007 04:42 PM

This page uses Star Trek DS9 Fonts. Download them here to view this page as it should look.

Please Visit our Homepage: Fusion Creative Design, Inc.

Convergence Pages

Link

Description

Files and Downloads Convergence Files Downloadable Demo and Movie files for Convergence
Screenshots Convergence Screenshots Up to date screenshots from levels and gameplay for Convergence
Storyline Convergence Plotline Overview of the Convergence Storyline
News Convergence News Main Convergence news and information page.
What is Convergence? Convergence Information Q and A format description and information about the Convergence mod.

This page contains links to current Demo and Movie Trailer files released for Convergence.

Gameplay Movie - 04/05/05 - http://www.fusioncreativedesign.com/Convergence-Apr-05.wmv (High Res 8 Minutes 75MB)

Gameplay Movie - 04/05/05 - http://www.fusioncreativedesign.com/Convergence-Dial-up.wmv (Low Res 8 Minutes 18MB)

Gameplay Movie - 08/11/04 - http://www.fusioncreativedesign.com/Convergence-8-11-04a.wmv (Medium Res - 13 Minutes - 48MB)

All Movies created by Lewis "Dyre Straits" Turner.

BeyondUnreal.gif (3927 bytes) BeyondUnreal has graciously offered to host the Convergence demo files!. Please use these links below as a first choice.

http://www.beyondunreal.com/dl.php/demos/convergence_demo_3_setup.exe (Windows installer version)

http://www.beyondunreal.com/dl.php/demos/convergence_demo_3.zip (zip format for Windows/MAC/Linux)

Get the BRAND NEW 3-Level Playable Convergence demo here!: Convergence 3-Level Demo (15 MB)

Here is a .zip format of the Convergence Demo for MAC/Linux users and those who can't use the self-extracting installer. Complete instructions for installation and proper location of files are included in the enclosed README file: Convergence_Demo_3.zip (20 MB)

Here's a more convenient list of all available DEMO files:

Convergence 3-Level Demo in self-extracting installer version (15MB)

If you installed The Fallen in other than \Program Files\DS9TheFallen directory, or have the MAC version of the game, use the .zip file below and follow the instructions in the enclosed README file for file locations.

Convergence 3-Level Demo in .zip version (20MB) See Mac install instructions, below:

Convergene.u code patch fix for earlier demo versions saved game problems. (250KB)

Macintosh Users Please Read: Installation Instructions:

1) We recommend to use Mac OS 8.6 or 9.x for all users that have a Macintosh that can start-up with Mac OS 8.6 or later. The Fallen will run in Mac OS X Classic environment, but game play may be sluggish using a PowerMacintosh G3.


2) Make sure to update the OpenGL files (OpenGLMemory and OpenGLLibrary) included in The Fallen folder only if they are older that those provided in the System/Extensions folder of Mac OS 8 or 9. If the versions of these OpenGL files do not match, The Fallen game will crash. Do not remove these OpenGL files from The Fallen folder.



mac1.bmp (65374 bytes)

If you must use the Classic environment in Mac OS X, make sure to :

1) have all the Mac OS X updates to insure best compatibility

2) if you use an ATI graphics card,?get the latest OS9 drivers :

Here is an ATI link to get ATI drivers for Mac OS 9 and X.


https://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&folderID=299


Note the https. So I am not sure it if will work, if not:


type:http://www.ati.com/

select Drivers & Software

select from the pull-down menu Mac OS

select Mac OS Drivers and Software

select the appropriate Mac OS software version


Note: To our knowledge, there are no Nvidia drivers for Mac OS 9 other than the ones supplied by Apple. However, you can still use the OpenGL components supplied with the ATI Mac OS drivers.


3) if you are using Mac OS X's Classic Environment, do the following to associate the game maps to the Fallen application:


a) using the Finder, locate the folder where The Fallen game is located

b) open the Maps folder

c) click once on a game map

d) press Command-I on the keyboard to display the File Information window

e) expand the section Open With by clicking the triangle

f) using the pop-up menu, select The Fallen application using the Other... item

g) click on the Always open with ckeckbox at the bottom of the Select another location dialog

h) click on Add button